R6 : Run + Walk Animations Community Resources Roblox

While unrated experiences will become unplayable after the deadline, your work is safe. You can still edit and test unrated experiences in Studio, and you can restore public access at any time by completing the questionnaire. Your experience will go live again as soon as it has a content maturity label.

Add your staff as admins

I don’t necessarily mind having a minimum of 10 minutes, if your goal is to increase engagement, but make it worth it. You can’t try to up-sell us on an obvious downgrade. Overall, it’s exciting to see Roblox continuing to invest in creator earnings, and the idea of earning more by growing the community makes sense. Furthermore, we’re expanding the pool of users you can earn from. The criteria now include Active Spenders, a much larger group than just Premium users. It’s important to note that all Premium and subscription spend also counts towards the $9.99 ‘Active Spender’ threshold.

  • Just noticed a bit of a security issue with places on the app server.
  • I really don’t remember when I installed it on my Linux phone.
  • Older Roblox games are lightly active and not all of them are popular, there needs to be a better way to go with this.
  • This new data center is a major milestone in our long-term commitment to Brazil and our community of creators and players there.
  • You may want to wait until you finish adding apps to make ranks.

To uphold the integrity of the program for all participants, all Creator Rewards are contingent on genuine engagement from users who participate economically on the platform. We actively monitor for and discount inauthentic user activity. Misuse or attempts to exploit the system can result in penalties, including forfeit of illegitimate rewards, removal from the Creator Rewards program, and/or account termination. The main issue I have with this or any (current) public AI, all content is collected and stored. EVERY prompt, EVERY generation, and (by the looks of it) all game files.

Why are you focused on rating against unproblematic experiences, versus enforcing against explicit experiences?

I can’t believe Brazil servers are finally coming, we’ve been asking for them for DECADES. Keep Premium Payouts as they are, but put a hard limit per experience (maybe an hour or so), if you want to tackle AFK farming experiences. Then, if you want to make this more promising for developers and actually expand upon EBP, like you say you are, then you can provide a similar system for other spenders than simply Premium Purchases. Administer is currently more of a no-nonsense moderation system with none of the “fun” stuff you’d get on HD (capes, effects, etc) but it’s def something we are looking into (stuff like flying is coming in an app soon). A lot of the design was made in Figma and Studio’s viewport on a 1080p monitor.

Administer // Modern & Modular free admin system

Also — not everyone has a programmer brother to teach them how to start. It helps turn people into programmers by showing them how systems work, giving them working code, and helping them learn through iteration. I’m here to kill boilerplate so you can focus on game design, story, polish, and your own creative fingerprint. The best creators will still stand out—with or without AI.

New: Default Minimum Ages on Experience Pages

I hope this is just miscommunication, because this is terrible. I wouldn’t mind quite as much if it were any spender, and not just $10 or more. This doesn’t even increase for every 10 minutes, it’s just a flat 5 Robux once a day. Premium Payouts earned way more from this, even from just one user. It also wasn’t limited to the first 3 experiences, and it included the $5 Premium tier. Yeah, this seems strictly like a downgrade, especially for smaller experiences.

The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide. I am somewhat concerned about how this is going to affect games with longer session times, but I honestly think that’s part of the intent of the update. The announcement mentions that experiences with “unusually long session times might see reduced earnings.” It could disproportionately affect certain types of games and it does sound a little unfair. With Creator Rewards, we’re putting creators in control of their engagement-focused earnings – with clear and transparent goals, and earnings that are easy to track and optimize with new analytics on the Creator Dashboard. With this new solution, creators, as a whole, will earn more than what was previously possible via EBP and Creator Affiliate.

Payouts from Creator Rewards are not capped – the more engagement our community drives, the more we will pay out. Creators are at the heart of the Roblox ecosystem, and we are always looking for new ways to help creators earn more. Last year, we announced bigger revenue shares across Subscriptions, Creator Store and Paid Access titles. In December, we adjusted Robux pricing to increase your relative revenue share. Aided by these efforts, creators earned over $922 million through the DevEx program in 2024 and $281.6 million in the first quarter of 2025, representing a 39% increase compared to last year. This year, our creators are on track to earn over $1 billion for the first time.

  • This is nothing major, just that PlaceIDs were being recorded in the app’s DB entry which was being sent out to the client.
  • If you were having issues with anything you can retry now.
  • Yes, a part of a UI refactor would include adding more useful labels and stuff, like for example the rank creator.
  • There’s no substantial downside to including mild repeated violence in a game; at most you’re locking out 0.5% of the playerbase.

Also, any bad developer looking to create one of these experiences WILL lie in the questionnaire regardless. Even if you all check all games that did the questionnaire not much will change on the end of those developers regardless. So i really have to ask what is the issue this is trying to fix exactly? So far all i can see this doing is just mess up old/abandoned experiences for no real benefit. Earlier this month, we shared information about updates to our policies and steps we are taking to ensure users have access to age appropriate content.

We appreciate you all taking what is gameflip the time to help us make Creator Rewards the best it can be, and apologize if some of our initial communications were not as clear as they could have been. Some will be removed in an update tonight to help condense wasted space and bandwidth.

No new version because there is no new core distribution. I’ll definitely be looking forward to seeing these happen over time. The license is what we follow but please have common sense. For example, even though I can’t stop you please do not literally just rip code for your own admin system. You control what it does, who it belongs to, its design, and everything about it.


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